3D Artist · Bangkok, TH · Since 2012

Hard-surface 3D assets,
crafted quietly in Bangkok.

Modeling, texturing and lookdev for games, product and architecture. Based in Bangkok.

14+
Years experience
80+
Projects shipped
8+
Clients worldwide
· 01

Projects

Showing 1 — 9 of 80
· 02

Software

Modeling Blender ZBrush Plasticity Maya
Texturing Substance Painter Substance Designer
Rendering Cycles EEVEE Redshift
Real-time Unreal Engine 5 Marmoset Toolbag
· 03

About

I started in 2012 building machines no one had asked for yet.

Now I build them for brands, film productions, and clients who want things to look exactly right. Hard-surface, lookdev, product, film, arch-viz — all from a desk in Bangkok.

Freelance. Open to the right projects.

Available · Freelance →

Something to build in 3D?
I’m listening.

Start a project →